![]() A remastered edition was released for the PlayStation 5 and Xbox Series X/S in February 2023. The game was first released for the Linux, OS X, and Windows operating systems in March 2015, with ports to the Xbox One and PlayStation 4 game consoles being released in 2017, for the Nintendo Switch in September 2018, and for Google Stadia in May 2022 developed by Tantalus Media. The game also has built-in support for user-generated content. ![]() Since the game's release, various expansions and other DLC have been released for the game. This includes realistic traffic congestion, and the effects of congestion on city services and districts. ![]() The developer's goal was to create a game engine capable of simulating the daily routines of nearly a million unique citizens, while presenting this to the player in a simple way, allowing the player to easily understand various problems in their city's design. After the critical failure of the 2013 SimCity game, however, Paradox greenlit the title. While the developers felt they had the technical expertise to expand to a full city simulation game, their publisher Paradox held off on the idea, fearing the market dominance of SimCity. ![]() It is also possible to maintain a city in a sandbox mode, which provides more creative freedom for the player.Ĭities: Skylines is a progression of development from Colossal Order's previous Cities in Motion titles, which focused on designing effective transportation systems. They also work to manage various elements of the city, including its budget, health, employment, traffic, and pollution levels. ![]() Players engage in urban planning by controlling zoning, road placement, taxation, public services, and public transportation of an area. The game is a single-player open-ended city-building simulation. City-building, construction and management simulationĬities: Skylines is a 2015 city-building game developed by Colossal Order and published by Paradox Interactive. ![]()
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